We are in the laboratory below Ashwell tower. We decide to head to the pillared room to the south of the dining room and the statue room. We meet another skeleton guard.. Nailen is nervous but we fire a few arrows. Then we close for melee. Mahan breaks it’s staff and a flash of light and electrical energy blows him back against a pillar.
Nailen tries on the crown that the previous skeleton wore – it was a pretty trippy experience. The room swayed and swam, then he was able to see the others ads figures of light and the broken staff was glowing with a blue light. He took the crown off and told the others about it. He put it back on, this tie it gave the the irresistible urge to walk through the hall. Olsen and Mahan grab him and remove the crown.
We walk in the other direction, to the west. Another large vaulted room, there are faint murals on the wall showing processions of people advancing east. To the south is a door with a moon rune on it. Mahan attempts to open it and is blasted by a bolt of electricty. Rufus quickly administers first aid and keeps him alive. Mahan’s hand gently smokes as we drag him away and head back to the large hall where we head south. The resulting room has a large bowl and a large set of scales. We are stumped as to what they are for. The room to the west is a store room, and includes some weights.
The room to the east has an odd low bench in it and doors on all sides. The room to the south contains many cubbyholes with scrolls. Only one survives our attempt to open and read. It’s a request for Shandar to bless a voyage. Rufus continues investigating and finds a room with two divans, then he finds a room with a desk and some chairs. As he enters smoke starts to emerge from behind the desk. He leaves and closes the door. We head in the other direction and enter another large room. It has an altar on a dais. Behind the altar the wall is lined with niches, a number of which contain skulls with gems in their foreheads that glow with a slight blue light. There’s a big statue of a naked woman with a book, we assume it’s Shandar. There are rods in front of the altar similar to those held by the skeletons. Rufus picks one up with no ill effect. Nailen puts the crown on and the experience is overwhelming – the skulls on the wall behind the statue glow brightly in his vsision and they are speaking in violent tones. Nailen has an overwhelming urge to grab the other rob, but Olsen removes the crown.
Rufus attempts to smash a skull with the rod – it shatters as it gets close.
Rufus and Nailen head to the store room to grab some of the weights in order to throw them at the skulls. They hear a scream from Salmer as another skeleton appears. We fight, Rufus hits it with the rod and both rod and skelly explode!! Salmer has been hit and is paralysed…
We elect to retreat back up to Ashwell tower and then back to Dragonsfall.